Well I have finally finished the demo for Bravely Default and I have enjoyed it quite a bit. By that, I mean I can't wait to get my hands on the full game in less than a month. Although I have found out that more than a few people have complained about the demo on other blogs and such, but I found it to be quite enjoyable and really I only wished that you could access more jobs and more skills past what I had maxed out on.
The battle system as mentioned before I really enjoyed. Basically it comes down to the use of Brave and Default actions for the systems battle points. Most battles start you off at 0 BP's and you can do one attack and your BP will refill for the next round of combat. However, you can use the Brave function to add an extra action, but if you do that then it will take extra rounds to refill your BP's so you can attack, which can leave you open. You can also choose to Default which will increase your defence and give you extra BP's so the more you do that the more you can unleash without worry of taking too much damage. The risk/reward focus of the battle system is great and a nice throwback to turn-based battles of old jrpg's and part of why I have enjoyed it so much.
As well this uses a job system much like games like Final Fantasy V or even Final Fantasy Tactics and you can add support abilities based on the jobs you have already levelled up. Having great support skills like the Performers combined with a solid defender like the Knight makes for a great pairing for one of your four adventurers. The characters as well seem likeable enough, although not much is really shown story-wise in the demo. Regardless, I am sure that the game will have a lengthy and well developed story and I'm excited to check it out.
After a solid 6 plus hours on the demo I have sunk my teeth into it about as much as I can and I am definitely looking forward to the finished product. I highly recommend checking this out, especially if you love classic jrpg's like Final Fantasy as much as I do.
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